Sfear & Stereo – The VR music experiment
After the release of my Sfear & Stereo album, with both Stereo and Spatial audio mixes of the songs, now it is time to create […]
After the release of my Sfear & Stereo album, with both Stereo and Spatial audio mixes of the songs, now it is time to create […]
Spatial Audio example inside Unity (use headphones) Each moving Spectrum is one instrument of the song, and you can teleport inside the scene using HTC […]
This week I was at Europe VR Days in Amsterdam and saw the presentation about High Fidelity. And the presenter was Philip Rosedale himself, the […]
Have you seen the creative process within a Virtual Reality experience? The sensational graphic artist Miguelangelo Rosario held this week a presentation inside the AWE in […]