Tag: music

  • Orquestra Filarmônica de Technics

    Orquestra Filarmônica de Technics

    Sim, ela existe! Vi aqui no DJ Worx. E também na Mixmag. Junte 30 DJs que dominam a arte do scratch. Tipo o Qbert, Mr.Switch, Swamp, Kentaro, esse pessoal assim… Coloque o traje apropriado em todos eles. Pegue a primeira composição erudita que foi lançada em vinil no ano de 1948, o Concerto em E menor de Mendelssohn. E junte…

  • Workshop – SAE Institute – Meet the Professional

    Workshop – SAE Institute – Meet the Professional

    Last month I was invited by Boris Kummerer, the Senior Industry Relations of SAE Institute, to give a workshop and tell students about my career, my relation with Music, Audio, and the many ways we can work with Audio. SAE Institute was founded in 1976 and has since grown to become the world’s largest, industry-focussed creative media…

  • Workshop – Berlin Sounds – Berliner Festspiele

    On 2017 I made a workshop invited by Berliner Festspiele – Maerzmusik Parallelwelten exhibition regarding how Society and Environment shaped Music along History. The Berlin Sounds Workshop. The idea was to prove that Music represents the Zeitgeist regarding all Environmental inputs composers and artists receives and that Music evolves and shapes back Society and Environment…

  • The end of Music composition as we know?

    Yesterday I came across a BBC article about AI music composing. Interesting article, talking about SKYGGE, the new musical project of French composer Benoît Carré. He’s been in the composition business for a long time and now he just created this album using the help of Flow Machines, “the world’s most advanced artificially intelligent music…

  • Dragon Orb – VR puzzle game.

    VR experience developed by WaVR from Gothenburg, Sweden. Made in Unity3D using room scale properly over various VR enabled devices, the game consists of 55 levels of puzzles, where the player needs to get as much Dragon Orbs as possible, in order to advance. The physical limitations of a human person were taken in into consideration…

  • New VR Game – Dragon Orb

    I had the pleasure of working on this Swedish project, and here are some notes about Audio for VR, especially for games where the sound isn’t the main thing. Dragon Orb is a puzzle VR game. Or, copying the explanation at Steam:   Dragon Orb is fast-paced arcade game where you are challenged to smash together…

  • Holodance – Música para game em VR.

    Aqui está um projeto super legal e interessante para Realidade Virtual. Holodance. O projeto todo está na Steam Store em Early Access, e já temos alguns vídeos mostrando como a coisa toda funciona. Lembra do Dance Dance Revolution? Então. Só que com dragões, Realidade Virtual, e usando as mãos e os pés para jogar. A idéia é…

  • One Hit Wonders. Do you remember?

    One Hit Wonders. Bands that were great. But just once. One song. One smash hit. And that was it… Take a listen. Which one of them can you remember? And, most important, is there someone missing here? 🙂 -Happy Birthday The Ultimate One Hit Wonder by Parry and Mildred Hill, it is a major hit…

  • VR Conference 2017 – Berlin – What I’ve learned about the audience in VR.

    Last week I attended the VR Conference 2017 – 3rd Virtual Reality Conference for Journalism & Documentary. Important to understand, debate, talk about the ways Journalism and Documentary can benefit from the usage of 360 Videos. Since 360 cameras are becoming more and more popular (you can buy a Ricoh Theta for less than US$…

  • Berlin Sounds Workshop – Berliner Festspiele 2017

    Berlin Sounds Workshop – Berliner Festspiele 2017

    On March 2017 I made a workshop invited by Berliner Festspiele – Maerzmusik Parallelwelten exhibition regarding how Society and Environment shaped Music along History. The Berlin Sounds Workshop. The idea was to prove that Music represents the Zeitgeist regarding all Environmental inputs composers and artists receives and that Music evolves and shapes back Society and…