Virtual Reality – Ao Balanço do Pandeiro inside Unity3D
Spatial Audio example inside Unity (use headphones) Each moving Spectrum is one instrument of the song, and you can teleport inside the scene using HTC […]
Spatial Audio example inside Unity (use headphones) Each moving Spectrum is one instrument of the song, and you can teleport inside the scene using HTC […]
Aqui está meu novo álbum. Sfear & Stereo. Meus objetivos desta vez, em contraste com o meu último álbum, foram dois: 1-Criar música com voz […]
New album mixed in Stereo and in Binaural, using Sfear as the plug-in for high excellence Spatial positioning. A snippet of the first song mixed […]